How to Make Toast Notifications
Beginner 5 min UI
A queue-driven toast system any script can call — rewards, errors, announcements.
Skip the typing
Generate the whole system, every file wired up. Free during beta.
How it works, step by step
- 1
Shared NotificationService module exposes Notify(player, kind, message, duration).
- 2
Client queue stacks toasts max 3 visible, overflowing ones wait their turn.
- 3
Slide-in tween, dwell, slide-out; click dismisses early.
- 4
Kinds map to accent colors/icons (reward=gold, warn=red, info=neutral).
- 5
Server triggers notifications for economy events; local scripts for UI-only notices.
Concepts you'll use
- Queue + pool pattern
- Kind-based styling
- Server→client notify API
Mistakes that cost you players
- Firing dozens of simultaneous toasts overlaps into unreadability — queue them.
- Building notification GUI strings with unescaped user names breaks layout.
Every script above — written, placed & wired in ~30 seconds
Build it free 🔥no card · full access in beta
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