DataStore & Leaderboard Generator
DataStores are where Roblox games break — lost saves at shutdown, race conditions, throttling. OX Alpha generates battle-tested data layers: leaderstats, profile loading, autosave intervals, UpdateAsync with exponential backoff, BindToClose flushes, and OrderedDataStore global leaderboards.
- Leaderstats (cash, level, wins) created on join
- UpdateAsync read-modify-write with retry + backoff
- 60-second autosave loop and game:BindToClose shutdown save
- OrderedDataStore top-100 global leaderboard UI
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Questions
Why do players lose their data in my game?
Almost always: SetAsync instead of UpdateAsync, no BindToClose handler, or saving while the player is still mid-session. The generated code handles all three correctly.
What are DataStore limits?
Roblox throttles requests per key per second. OX Alpha caches in-session and writes periodically, keeping you far below limits even with thousands of players.